Beta 1.8

Revision as of 15:17, 18 November 2012 by Vast (Talk | contribs)

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Minecraft Beta 1.8

+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future + Added new mob; Endermen + Added FOV slider + Added brightness slider + Added randomly generated ravines + Killing a monster makes it drop experience orbs + The player can level up by gathering experience orbs + Added randomly generated houses + Added huge mushrooms + Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room + Rewrote the light rendering to use multitexturing instead of direct colors + Sky light and block light have different tints, cool colors for sky light, warm for block lights + Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it + If the player hits a mob while falling, they always hit a critical hit + The game now keeps track of damage sources and types + Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world + Ice now only spreads next to existing ice or from coast areas + Made the explosions prettier + Made level height depend on a single variable (the level height still is 128, but it’s more moddable now) + Added sprinting + Added hunger + Food is now stackable + Improved the logo + Added suspended particles to water + Added a server list so you can remember multiple servers + The player regenerates slowly while the food bar is high + Eating food now takes time + Skeletons hold their bows better now + Added melons + Made melons and pumpkins farmable + Animals that get hurt will flee randomly for a short while + Pigs have snouts now + Made a flashier title screen + Looking towards the sun during sunset/sunrise changes fog color + Added fence gates + Added a player list to multiplayer + Added Silverfish + Added Cave Spider + Added huge underground dungeons (stronghold) + Added underground mine shafts + Added melon + Added sprouts for melons and pumpkins + Added vines + Added iron bars

  • Fixed mushrooms spreading infinitely
  • Fixed caves generating with too many dead ends

- Removed Herobrine

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Last edited by Vast on 18 November 2012 at 15:17
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